|
Showing 1 - 17 of
17 matches in All Departments
The most comprehensive overview of artist Josh Smith's
radicaltechnicolor paintings. Josh Smith: Emo Jungle looks at the
artist's vigorous repetition of particular motifs, illuminating his
approach to painting as an exploratory medium for image production.
Published on the occasion of Smith's critically acclaimed first
exhibition at David Zwirner, this catalogue features a new body of
work that marks an important evolution for the artist. In these
paintings, Smith sets the stage for a new mode of self-reflective
commentary on image making, acknowledging that "the meaning perhaps
arises in the making." A new essay by Bob Nickas treats the Reaper,
Turtle, and Devil figures from Emo Jungle as ciphers through which
to understand Smith's work. Nickas demonstrates how these new
paintings restage and personalize the artist's more abstract
earlier works and illuminates the ways in which repetition
functions within Smith's practice. With more than one hundred
illustrations, this book serves as the ideal introduction to
Smith's disruptive oeuvre.
I'm interested in using the "real world" as a material and a force
within my process. I like how these materials take some control
away from me, allowing for a more uncertain future and yet a more
finished piece. These materials come with a history, not one I
necessarily know, but a history for sure. There is an infinity in
"real-world objects" that, no matter how much I try, I couldn't
paint or sculpt into being. --Dan Colen This visually lush artist's
book, showing Dan Colen's Trash series, makes visible and palpable
how Colen's studio has learned to work with abject things and
materials by tapping into their individual histories and exposing
their latent energies. The fervid paintings readdress midcentury
painterly investigations of gravity and the flatbed picture plane,
but unlike Colen's predecessors' radical experiments, where the
composition of elements equals the sum total of the work, here the
spirited debris of the street becomes the means by which paint is
moved around on the canvas until they both (the tool and the
medium) come to rest. Thus each painting is an actual and still
potent record of real time and visceral experience, offering
unexpected moments of transcendence. All images are full-page size,
with accompanying details of the paintings.
|
Please Don't Leave Me (Paperback)
Vic Sbarbaro, Marcia Sbarbaro -. Pezzella; Illustrated by Josh Smith
|
R329
R284
Discovery Miles 2 840
Save R45 (14%)
|
Ships in 10 - 15 working days
|
This book is a field guide for .NET developers exploring the
foreign world of native iOS programming. It explains the iOS
development platform by comparing and contrasting it with tools,
APIs, and concepts familiar to .NET developers. The author, Josh
Smith, was a Microsoft MVP for four years thanks to his technical
and written contributions in the Client Application Development
community. He has worked on enterprise iOS applications since 2010.
This is the book he wished had existed when he started learning
iOS.
This book is for WPF and Silverlight developers looking to take
their Model-View-ViewModel skills to the next level. It reviews how
the MVVM design pattern was used to create a fun and addictive game
that provides an elegant user experience. Read this book to gain
insights from Josh Smith, an industry recognized expert in WPF,
Silverlight, and MVVM, on how to properly design complex View and
ViewModel architectures. Learn how to support unlimited undo,
coordinate animated transitions, control modal dialog boxes from a
ViewModel, and much more.
This heart felt story is about an elderly widow, Mrs. Fritzl, a
rocking chair, called Roxie, and a stuffed pillow, named Penelope,
and they share an important secret. After Mrs. Fritzl passes away,
Roxie and Penelope are separated due to unfortunate mishaps and
their journeys begin only to be reunited in a caring home by a
loving blind girl, Kathy Sue.
This book is for WPF and Silverlight developers looking to take
their Model-View-ViewModel skills to the next level. It reviews how
the MVVM design pattern was used to create a fun and addictive game
that provides an elegant user experience. Read this book to gain
insights from Josh Smith, an industry recognized expert in WPF,
Silverlight, and MVVM, on how to properly design complex View and
ViewModel architectures. Learn how to support unlimited undo,
coordinate animated transitions, control modal dialog boxes from a
ViewModel, and much more.
|
You may like...
Loot
Nadine Gordimer
Paperback
(2)
R398
R330
Discovery Miles 3 300
Loot
Nadine Gordimer
Paperback
(2)
R398
R330
Discovery Miles 3 300
Wish
DVD
R448
Discovery Miles 4 480
Tenet
John David Washington, Robert Pattinson, …
DVD
R53
Discovery Miles 530
Loot
Nadine Gordimer
Paperback
(2)
R398
R330
Discovery Miles 3 300
|